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Houserules

Started by Anastasia, June 01, 2012, 01:45:30 AM

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Anastasia

Houserules and DM rulings as follows.

1. http://www.soulriders.net/forum/index.php/topic,102402.msg1037110.html#msg1037110 <--- Refer to this topic for several basic tidbits of information.
2. Dodge is a flat +1 dodge bonus to AC at all times. You lose it when you are flatfooted.
3. Toughness is +1 HP per hit die.
4. +4 skill points per level, quadrupled at level 1.
5. Cid is not allowed access to a Gnome Deflowerer. Anything like that is right out.
6. Monks get full BAB.
7. We are using the weapon groups variant from UA. Choose one base class from your gestalt and go with that.
8. The Marshal's adrenaline ACF has a duration of 1 hour.
9. Cid may not refer to himself in the third person.
10. Using the channel positive energy turning variant. TODO: Add more here later.
11. Augment Healing applies to Lesser Restoration and similar conjuration(healing) spells.
12. Identify Properties of Magic Item: DC 15 + item's caster level. (DC varies for artifacts) Attempting to ascertain the properties of a magic item takes 3 rounds per item to be identified and you must be able to thoroughly examine the object. Artifacts may be identified in this manner, but the DC is higher. The exact DC varies from artifact to artifact.
13. If you're making a new character, have it posted the morning before the day of the session. Right now that means Tuesday morning before a Wednesday evening session. I need this time to familiarize myself with the PC and go over it.
14. Wealth by level will be reduced for new characters from now on out, as I'm not using standard items/wealth in this game.

Any other suggestions or questions welcomed.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

VySaika

I am a big fan of Weapon Groups, personally.
All About Monks
<Marisa> They're OP as fuck
<Marisa> They definitely don't blow in 3.5
<Marisa> after a certain level they basically just attack repeatedly until it dies
<Marisa> they're immune to a bunch of high level effects
<Marisa> just by being monks

Anastasia

Quote from: Gatewalker on June 01, 2012, 02:43:49 AM
I am a big fan of Weapon Groups, personally.

Got a link for them or a book they're in?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

Its from UA, and is also in the SRD.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Anastasia

Thanks. Sure, we can use that if you guys want.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

I don't care either way! I'd use a scimitar either way.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Yuthirin

Weapon Groups sound like they could be cool.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Okay, we'll use weapon groups. People, make sure to adjust your sheets for them.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Anastasia

Added a ruling about marshal's temp HP ACF. 1 hour feels fair without it lasting forever. If you wanna argue it or feel this is unfair, feel free to do so, Merc.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

Seems perfectly fine. I didn't think letting it last eternally made sense myself and I figured it should get a duration just wasn't sure how long.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

VySaika

<@Gatewalker> Favored Soul: Favored Souls gain knowledge: religion and knowledge: planes as a class skill.
<@Gatewalker> Favored Soul: Favored Souls use charisma in all aspects of spellcasting, including calculating save DCs.
<@Gatewalker> Favored Soul: Favored Souls gain turn undead at first level, as a normal cleric does. This advances as normal.
<@Gatewalker> found in the Bal3 houserules thread
<@Gatewalker> these apply here?

EDIT: Also, digging through the Bal3 board for paladin ACFs. Those good?
All About Monks
<Marisa> They're OP as fuck
<Marisa> They definitely don't blow in 3.5
<Marisa> after a certain level they basically just attack repeatedly until it dies
<Marisa> they're immune to a bunch of high level effects
<Marisa> just by being monks

Anastasia

Yeah, that's fine, barring anyone speaking up.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Merc

D'oh! Wish I'd remembered those. I might have grabbed the wings ACF then. :/
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Merc

Post of interest in the turn undead houserule. While I don't think we need it between Morana's LoH, Cid's opportunistic piety and Fiora's everything (not to mention some wands), it does give it more uses, which is always nice.
<Cidward> God willing, we'll all meet in Buttquest 2: The Quest for More Butts.

Anastasia

Oh balls, I forgot about this!

Yeah, that's fine. Adding to houserules.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?