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The hunt for companionship (Calleigh)

Started by Anastasia, August 30, 2016, 03:44:42 PM

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Anastasia

"You can disintegrate that much? Fine," He nods, "About three hundred. Most are in the back, preparing to escape and helping the wounded. We're low on healing supplies and our few healers are tapped out, so we have wounded." His voice muffles a bit from the mask, but it's strong and commanding. "Don't make it a straight drop, but don't make it too far back that way, either. Hurry, the demons have been periodically probing the barrier. Once they find out it's gone, they'll come underground and flank us."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

"Yeah, that's what we thought. Get your guys together. Once we get out of here, we'll take you to the Aurora and you can recover in our super duper comfy beds! We can fix anything unless you're dead! And maybe even that, too! As for the tunnel, we were thinking a slope that would carry us away from the bulk of the demons. Just far enough to get teleportation active. You guys CAN teleport, right? Cause if we do it ourselves, we'll be here all week."
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

"We can manage some gates, and that should be enough if you can help," He says, "Hurry. We're on a clock here."
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

Blasts of disintegrating power lash out from the mist, melting away a perfectly smooth tube away from the cave. Conservation of time and energy is key here; each blast meticulously clears away precisely what is needed, blasting away until the end point is reached. Meanwhile, the location of Moonlight & Co. is conveyed to the man in the mask, and dispersed to the gate-creators in the group.

The intent is to stop right after the end of anchoring effect to not give the demons any more time than is strictly necessary. Tryll can cast Disintegrate 54 times before running out of PP, but he'd rather not if he can avoid it.

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Cool. How much space does each disintegrate clear?
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

> roll 1d100
<Serith> Sunshine_Ko roll for Serith < 97 > [d100=97]
> roll 1d100 uh oh
<Serith> Sunshine_Ko roll for Serith < 61 > [d100=61]


It takes 10 of them to clear enough space. You spend the effort, the spearhead of them leading on and to where you were before. "This good?" The leader asks, as you survey your handiwork.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

"Yep! Set up your gates, mask guy!" A circular area is quickly bored out.
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

#324
"Elysium this month!"
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Aurora's in Elysium right now, Yuth, not Air.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

Portals open and people begin to go through - orderly and careful, wounded being carried through first. They're hurrying as, "Rear guard's holding in good order," A runner comes up, a dwarf that moves like the wind and wears loose clothes. "We should make it, the collapse should slow them down long enough."

More and more go through, "Are you coming with us?" The leader asks in the meantime.
<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?

Yuthirin

"Nope! We'll meet you there! Gotta go pick up the others. Maybe let Simmer burn up some demons before we leave!" Calleigh shakes her head. "We'll see you in a bit! If you get there before us, tell the gate guards that Moonlight and Tryll sent ya, otherwise you'll get the unicorns. Nobody wants the unicorns."
What if they're not stars at all? What if the night sky is full of titanic far-off lidless eyes, staring in all directions across eternity?

Anastasia

"Good luck," Several offer you and you flee away.

You return and find chaos. The three are surrounded by demons and ashes, back to back to back as they fend off hordes. Dozens of them burst into flames just as you come up, Simmer's forehead trickling blood all down her face as she says, "Burn!" Gear, some burned and some intact, litters the ground around them. The twisted weapons of demons and plunder, all lying about as the three battle. Hundreds of demons from seemingly nowhere and everywhere, completely surrounding them.

You're joining a battle in progress. Roll initiative and I'll add you to init. Current init is Hanna (27) > Moonlight (22) > Demon Horde (19) > Simmer (14)

[spoiler]

Moonlight
HP: 307/414
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack and Will saves
Negative Conditions:
Resources Used:


Hanna
HP: 354 (41)/354
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL5), Heroes Feast (CL20)
Bonuses: +1 morale attack and Will saves
Negative Conditions:
Resources Used:

Simmer
HP: 291/333
Spells Active: Mind Blank (CL15), Fortunate Fate (CL13), Planar Tolerance (CL7), Greater Mage Armor (CL23), Heroes Feast (CL20), Superior Resistance (CL23)
Bonuses: +1 morale attack and Will saves
Negative Conditions:
Resources Used:

----

Temp boosts: Celestial Valor (+8 mind affecting, +4 attack rolls, weapon damage rolls, saves, ac. All sacred. Weapons count as holy, doesn't stack.

Always active: Detect Evil, Detect Snares and Pits, Discern Lies, See Invisibility, True Seeing.

Spell-like abilities

At will-continual flame, dispel magic, holy smite, invisibility (self only), lesser restoration, remove curse, remove disease, remove fear, speak with dead; 3/day-blade barrier, flame strike, power word stun, waves of fatigue; 1/day-earthquake, greater restoration, mass charm monster, waves of exhaustion. Caster level 22nd. The save DCs are 16 + spell level.

Hanna casts as a 23rd level cleric with access to the War and Wrath(BoED) domains. The save DCs are 20 + spell level. Her spell themes are holy magic, healing and extended buffs. Her metamagic options are Extend Spell (+1) and Consecrate Spell (+1).

[6/day]0: Create Waterx6.
[8+1/day]1: (Doom), Divine Favor, Ray of HopeBoEDx2, Shield of Faithx3, Twilight Luckx2BoED
[8+1/day]2: (Spiritual Weapon), Close Woundsx2SC, Eagle's Splendorx2, Extended Divine Favorx2, Hold Personx2
[7+1/day]3: (AfflictionBoED), Cure Serious Woundsx2, Prayerx2, RefreshmentBoEDx2, Telepathy TapBoED. S(1d3 str).
[7+1/day]4: (Radiant ShieldBoED), Blood of the MartyrBoED, Dimensional Anchorx2, Extended Prayer, Freedom of Movementx2, Stars of ArvandorBoED.
[7+1/day]5: (Righteous Might), Dancing WebBoED, Extended Freedom of Movement, Greater Commandx4, Sacred GuardianBoED.
[5+1/day]6: (Extended Righteous Might), Antilife Shell, Healx3, Extended Righteous Mightx2.
[5+1/day]7: (Power Word Blind), Extended Exalted RaimentBoED, S(1d4 str), Fortunate Fatex4SC.
[6+1/day]8: (Power Word Stun), Consecrated Radiant Assaultx4, Extended Fortunate Fatex3, Lion's Roarx2SC.
[6+1/day]9: (Foresight), Consecrated Fire Stormx2, Mass Healx3, Miracle, Righteous Exilex2FC2.
[2+1/day]10: (Extended Storm of Vengeance), Celestial ValorHome, Cleansing RainHome, S(1d4 str), Mass Freedom of MovementHome, Summon Monster XHome

BoED - Book of Exalted Deeds.
FC2 - Fiendish Codex 2.
S - Sanctified spell. Sacrifice cost is noted in parentheses.
SC - Spell Compendium.

Hanna casts as an 13th level Champion of Gwynharwyf. The save DCs are 19 + spell level. Her spell theme is anything that helps while in a rage. Her metamagic options are Extend Spell (+1) and Consecrate Spell (+1)

[5/day]1: Divine Sacrificex5BoED
[4/day]2: Shield Otherx2, Warcryx2BoED
[4/day]3: Cure Moderate Woundsx4
[3/day]4: Break Enchantmentx2, Glory of the MartyrBoED.
[2/day]5: Cure Critical Woundsx2

BoED - Book of Exalted Deeds.

--


Always active: Greater Mage Armor, Superior Resistance.

Spell-like abilities

3/day-charm person, deep slumber. 1/day-burning hands, elemental swarm(fire only), fire seeds, fire shield, firestorm, flaming sphere, incendiary cloud, plane shift(fire only), produce flame, suggestion, wall of fire. Caster level 22nd. The save DCs are 19 + spell level.

Simmer casts as a 22nd level sorcerer. (Caster level 30th for lingering flames; caster level 28th for fire descriptor spells; caster level 23rd for other spells. +2 caster level bonus to overcome spell resistance.) Her spell DCs are 19 + spell level. (DC 20 + spell level for fire descriptor spells.) Her metamagic options are Searing Spell (+1), Fiery Spell (+1), Empower Spell (+1) and Maximize Spell (+2). All metamagic costs are reduced by 1 (minimum 1) for lingering flames. Simmer may 3 times per day apply maximize spell to any spell through her metamagic rod. Simmer heals a number of hit points equal to the spell level when she casts a spell with the fire descriptor. Simmer's spells with the fire descriptor set opponents ablaze, dealing 1d6 fire damage per round. Simmer may nine times per day declare a fire descriptor spell overwhelming, which renders a target dazed for one round if they fail the save. Simmer may seven times per day declare a spell that deals damage a battle spell, adding 3 points of damage per die of the spell. With her mystic fire gauntlets, 3 charges per day, swift action, add 2d6/3d6/4d6 bonus fire damage to a fire spell you cast.

[6/day]0: Acid Splash, Arcane Mark, Detect Magic, Detect Poison, Flare, Light, Mending, Prestidigitation, Touch of Fatigue.
[9/day]1: Blades of FireSC, Detect Secret DoorsFB, Lesser Orb of FireSC, Raging FlameSC, Ray of FlameSC, Shield.
[8/day]2: Boiling BloodCM, CombustSC. FireburstSC, GlitterdustFB, ScorchSC, Scorching Ray.
[8/day]3: Body BlazeSS, Fireball, Gaseous Form, Greater Mage ArmorSC, TonguesFB.
[8/day]4: Assay Spell ResistanceSC, Channeled PyroburstPHB2, Firestride ExhalationCM, Hallucinatory TerrainFB, Incendiary SurgeCM.
[8/day]5: Earth ReaverSC, Greater FireburstSC, Mage's Faithful Hound, Planar ToleranceSC, SeemingFB
[7/day]6: Fires of PuritySC, Lingering FlamesCM, MisleadFB, Superior Resistance.
[7/day]7: Delayed Blast Fireball, Greater Teleport, SequesterFB, Summon Monster 7.
[7/day]8: Greater Arcane FusionCM, Horrid Wilting, Irresistible DanceFB, Simmer's SurpriseHome
[7/day]9: Deadly SunstrokeCM, ForesightFB, Transmute Rock to LavaSC, Wish.
[0/day]10: Simmer's Contagious FireburstHome, True Meteor StormHome

CM - Complete Mage.
FB - Bonus spell from Fey Bloodline.
Home - Homebrew.
PHB2 - Player's Handbook 2.
SC - Spell Compendium.
SS - Sandstorm.
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<Afina> Imagine a tiny pixie boot stamping on a devil's face.
<Afina> Forever.

<Yuthirin> Afina, giant parasitic rainbow space whale.
<IronDragoon> I mean, why not?